for Adán Paredes
for Adán Paredes
for Adán Paredes
3D Modeling
Visual Identity
Industrial Design
Adán Paredes is a renowned Mexican sculptor, ceramicist, and archaeologist.
This is a selection of digital visualizations of some of his work where I have collaborated.
Tools: Rhinoceros, Blender, Adobe Illustrator, Adobe Photoshop, Procreate, Generative AI
Adán Paredes is a renowned Mexican sculptor, ceramicist, and archaeologist.
This is a selection of digital visualizations of some of his work where I have collaborated.
Tools: Rhinoceros, Blender, Adobe Illustrator, Adobe Photoshop, Procreate, Generative AI




Since 2019, I have collaborated with Adán Paredes, and most of my work with him has been to translate his ideas into images that help reduce the gap in the exchange of ideas about something that is not yet materialized, such as a sculpture. I have also worked in the part behind the production of this artist's work, such as creation of technical drawings, diagrams, and prototyping. I also established standards and consistent visual language for the studioʼs communication package (slide decks, quoting, etc) to improve internal efficiency.










for Adán Paredes
for Adán Paredes
for Adán Paredes
3D Modeling
Visual Identity
Industrial Design
Adán Paredes is a renowned Mexican sculptor, ceramicist, and archaeologist.
This is a selection of digital visualizations of some of his work where I have collaborated.
Tools: Rhinoceros, Blender, Adobe Illustrator, Adobe Photoshop, Procreate, Generative AI
Adán Paredes is a renowned Mexican sculptor, ceramicist, and archaeologist.
This is a selection of digital visualizations of some of his work where I have collaborated.
Tools: Rhinoceros, Blender, Adobe Illustrator, Adobe Photoshop, Procreate, Generative AI




Since 2019, I have collaborated with Adán Paredes, and most of my work with him has been to translate his ideas into images that help reduce the gap in the exchange of ideas about something that is not yet materialized, such as a sculpture. I have also worked in the part behind the production of this artist's work, such as creation of technical drawings, diagrams, and prototyping. I also established standards and consistent visual language for the studioʼs communication package (slide decks, quoting, etc) to improve internal efficiency.









